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Android High Performance Programming

You're reading from   Android High Performance Programming Build fast and efficient Android apps that run as reliably as clockwork in a multi-device world

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Product type Paperback
Published in Aug 2016
Publisher Packt
ISBN-13 9781785288951
Length 412 pages
Edition 1st Edition
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Authors (2):
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Enrique López Mañas Enrique López Mañas
Author Profile Icon Enrique López Mañas
Enrique López Mañas
Diego Grancini Diego Grancini
Author Profile Icon Diego Grancini
Diego Grancini
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Table of Contents (12) Chapters Close

Preface 1. Introduction: Why High Performance? FREE CHAPTER 2. Efficient Debugging 3. Building Layouts 4. Memory 5. Multithreading 6. Networking 7. Security 8. Optimizing Battery Consumption 9. Native Coding in Android 10. Performance Tips Index

Code improvements


We want to discuss in the following pages a couple of optimizations related to particular coding situations and common patterns. These tips are examples of how common habits in practical everyday development work may lead to performance faults.

Getters and setters

One of the core concepts used in object-oriented programming is encapsulation; as you know, it means that the fields of an object should not be accessed directly by other objects. So, you can encapsulate an object's fields in Java by using the private modifier and by creating getter and setter methods to let other objects access them. This guarantees that the class itself has complete control over its own fields and no one else can use it. Then, you are free to create read-only or write-only fields, simply defining just the related method and avoiding defining the other one.

The benefits of encapsulation are not at issue, but they come with a cost. Accessing fields directly is three times faster than using a getter...

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