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Android 9 Development Cookbook

You're reading from   Android 9 Development Cookbook Over 100 recipes and solutions to solve the most common problems faced by Android developers

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Product type Paperback
Published in Oct 2018
Publisher Packt
ISBN-13 9781788991216
Length 464 pages
Edition 3rd Edition
Languages
Tools
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Author (1):
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Rick Boyer Rick Boyer
Author Profile Icon Rick Boyer
Rick Boyer
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Table of Contents (18) Chapters Close

Preface 1. Activities FREE CHAPTER 2. Layouts 3. Views, Widgets, and Styles 4. Menus and Action Mode 5. Fragments 6. Home Screen Widgets, Search, and the System UI 7. Data Storage 8. Alerts and Notifications 9. Using the Touchscreen and Sensors 10. Graphics and Animation 11. A First Look at OpenGL ES 12. Multimedia 13. Telephony, Networks, and the Web 14. Location and Using Geofencing 15. Getting Your App Ready for the Play Store 16. Getting Started with Kotlin 17. Other Books You May Enjoy

Recognizing tap and other common gestures


Unlike the Event Listeners described in the previous recipe, gestures require a two-step process:

  1. Gather movement data
  2. Analyze the data to determine whether it matches a known gesture

Step 1 begins when the user touches the screen, which fires the onTouchEvent() callback with the movement data sent in a MotionEvent object. Fortunately, Android makes step 2, analyzing the data, easier with the GestureDetector class, which detects the following gestures:

  • onTouchEvent()
  • onDown()
  • onFling()
  • onLongPress()
  • onScroll()
  • onShowPress()
  • onDoubleTap()
  • onDoubleTapEvent()
  • onSingleTapConfirmed()

This recipe will demonstrate using GestureDetector.SimpleOnGestureListener to recognize the touch and double tap gestures.

Getting ready

Create a new project in Android Studio and call it CommonGestureDetector. Use the default Phone & Tablet options and select Empty Activity when prompted for the Activity Type.

How to do it...

We will be using the activity itself to detect gestures, so...

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