Have you ever wanted to build your own VR experience? Do you have an idea for creating an immersive environment? Do you have access to a VR headset? If any of these questions are true, then this book is for you. The content here is intended for programmers and non-programmers alike. Some knowledge of the Unity game engine is required, but even novice developers should be able to follow along and adapt to the step-by-step tutorials.
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