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The Java Workshop

You're reading from   The Java Workshop Learn object-oriented programming and kickstart your career in software development

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Product type Paperback
Published in Oct 2019
Publisher Packt
ISBN-13 9781838986698
Length 606 pages
Edition 1st Edition
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Authors (3):
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Eric Foster-Johnson Eric Foster-Johnson
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Eric Foster-Johnson
Andreas Göransson Andreas Göransson
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Andreas Göransson
David Cuartielles David Cuartielles
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David Cuartielles
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Toc

Table of Contents (20) Chapters Close

Preface 1. Getting Started 2. Learning the Basics FREE CHAPTER 3. Object-Oriented Programming 4. Collections, Lists and Java's Built-In APIs 5. Exceptions 6. Libraries, Packages, and Modules 7. Databases and JDBC 8. Sockets, Files, and Streams 9. Working with HTTP 10. Encryption 11. Processes 12. Regular Expressions 13. Functional Programming with Lambda Expressions 14. Recursion 15. Processing Data with Streams 16. Predicates and Other Functional Interfaces 17. Reactive Programming with Java Flow 18. Unit Testing Appendix

Organizing Code into Packages

Java packages together related classes, interfaces, enums (a data type that contains a data type that contains a fixed group of constants), and annotations (contain metadata). In other words, a package is a collection of Java types brought together under a common name. Using a common name makes it easier to find code in larger projects, and helps to keep your code separate from other, perhaps similar, code. For example, more than one package might contain a class named Rectangle, so referring to the appropriate package will allow you to specify which Rectangle class you're looking for. Packages allow you to organize your code, which becomes more and more important as you work on larger and larger applications.

Java's API includes hundreds of classes divided into packages, such as java.math and java.net. As you'd expect, java.math has mathematics-related classes, and java.net has networking-related classes.

Importing Classes

When...

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