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Systems Programming with C# and .NET

You're reading from   Systems Programming with C# and .NET Building robust system solutions with C# 12 and .NET 8

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Product type Paperback
Published in Jul 2024
Publisher Packt
ISBN-13 9781835082683
Length 474 pages
Edition 1st Edition
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Author (1):
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Dennis Vroegop Dennis Vroegop
Author Profile Icon Dennis Vroegop
Dennis Vroegop
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Table of Contents (18) Chapters Close

Preface 1. Overview of Systems Programming FREE CHAPTER 2. Chapter 1: The One with the Low-Level Secrets 3. Chapter 2: The One Where Speed Matters 4. Chapter 3: The One with the Memory Games 5. Chapter 4: The One with the Thread Tangles 6. Chapter 5: The One with the Filesystem Chronicles 7. Chapter 6: The One Where Processes Whisper 8. Chapter 7: The One with the Operating System Tango 9. Chapter 8: The One with the Network Navigation 10. Chapter 9: The One with the Hardware Handshakes 11. Chapter 10: The One with the Systems Check-Ups 12. Chapter 11: The One with the Debugging Dances 13. Chapter 12: The One with the Security Safeguards 14. Chapter 13: The One with the Deployment Dramas 15. Chapter 14: The One with the Linux Leaps 16. Index 17. Other Books You May Enjoy

Using P/Invoke to call low-level APIs

We have established that .NET gives you many tools to develop something quickly. It also helps you out by shielding you from the low-level details of the underlying operating system. But it also allows you to use low-level APIs if you need to.

But how can we access those APIs? The answer is Platform Invocation, or (P/Invoke). We can use this tool to access the Win32 API directly. P/Invoke bridges the gap between the two platforms so that we can mix and match to our hearts’ content.

Note

Win32 is the name of the SDK and the APIs made available. There is no such thing as a Win64 API. Our code is compiled against 64-bit Windows if you run that platform, yet we (and Microsoft) still call it the Win32 API.

How does P/Invoke work?

P/Invoke involves a couple of steps. These are the steps you must follow to use a Win32 API in a .NET application:

  1. Find the API you want to use.
  2. Find the DLL the API resides in.
  3. Load that...
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