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Software Architecture with C++

You're reading from   Software Architecture with C++ Design modern systems using effective architecture concepts, design patterns, and techniques with C++20

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Product type Paperback
Published in Apr 2021
Publisher Packt
ISBN-13 9781838554590
Length 540 pages
Edition 1st Edition
Languages
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Authors (2):
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Adrian Ostrowski Adrian Ostrowski
Author Profile Icon Adrian Ostrowski
Adrian Ostrowski
Piotr Gaczkowski Piotr Gaczkowski
Author Profile Icon Piotr Gaczkowski
Piotr Gaczkowski
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Table of Contents (24) Chapters Close

Preface 1. Section 1: Concepts and Components of Software Architecture
2. Importance of Software Architecture and Principles of Great Design FREE CHAPTER 3. Architectural Styles 4. Functional and Nonfunctional Requirements 5. Section 2: The Design and Development of C++ Software
6. Architectural and System Design 7. Leveraging C++ Language Features 8. Design Patterns and C++ 9. Building and Packaging 10. Section 3: Architectural Quality Attributes
11. Writing Testable Code 12. Continuous Integration and Continuous Deployment 13. Security in Code and Deployment 14. Performance 15. Section 4: Cloud-Native Design Principles
16. Service-Oriented Architecture 17. Designing Microservices 18. Containers 19. Cloud-Native Design 20. Assessments 21. About Packt 22. Other Books You May Enjoy Appendix A

Parallelizing computations

In this section, we'll discuss a few different ways to parallelize computations. We will start with a comparison between threads and processes, after which we'll show you the tools available in the C++ standard, and last but not least, we'll say a few words about the OpenMP and MPI frameworks.

Before we start, let's say a few words on how to estimate the maximum possible gains you can have from parallelizing your code. There are two laws that can help us here. The first is Amdahl's law. It states that if we want to speed up our program by throwing more cores at it, then the part of our code that must remain sequential (cannot be parallelized) will limit our scalability. For instance, if 90% of your code is parallelizable, then even with infinite cores you can still get only up to a 10x speedup. Even if we cut down the time to execute that 90% to zero, the 10% of the code will always remain there.

The second law is Gustafson's law...

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