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Mastering Manga Studio 5

You're reading from   Mastering Manga Studio 5 An extensive, fun, and practical guide to streamlining your comic-making workflow using Manga Studio 5

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Product type Paperback
Published in Sep 2013
Publisher Packt
ISBN-13 9781849697682
Length 298 pages
Edition 1st Edition
Concepts
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Author (1):
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Liz Staley Liz Staley
Author Profile Icon Liz Staley
Liz Staley
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Toc

Table of Contents (13) Chapters Close

Preface 1. Getting Familiar with the Story Features FREE CHAPTER 2. The Right Tools for the Job 3. Palettes of a Different Color 4. Setting up Your Space 5. Living in a Material World 6. It's Only a (3D) Model 7. Ready! Set! Action! 8. Rulers and Speech Balloons 9. Putting It All Together! Drawing and Inking 10. Finishing Touches A. Recommended Reading Index

A few last thoughts on actions


There are three other small things that we should cover about actions, and then we can get on to the fun part of the book: combining everything that we've learned into one big, crazy project! So stick with me for another few minutes on this subject and then we'll get down to more of drawing and creating.

Playing part of an action

There are two ways to play only parts of an action. The first way is to open the action so that the steps are visible and then check or uncheck the boxes to the left of the step names to turn them on or off. Say that we only wanted to make the Shadows layer in our cel-shading action. We could open the action and uncheck each step beyond when the layer name for the shadow layer is changed. Then only the steps that are checked will be played as shown in the following screenshot:

If we wanted to play only the steps from the middle of the action onward, we could leave everything turned to on (checked), but select the second Hue, saturation...

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