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Lumion3D Best Practices

You're reading from   Lumion3D Best Practices Explore the best practices to build architectural visualizations efficiently in Lumion 3D

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Product type Paperback
Published in Jun 2015
Publisher
ISBN-13 9781783550852
Length 166 pages
Edition 1st Edition
Concepts
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Author (1):
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Ciro Cardoso Ciro Cardoso
Author Profile Icon Ciro Cardoso
Ciro Cardoso
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Toc

Table of Contents (11) Chapters Close

Preface 1. Getting Ready with Lumion 3D 2. Importing and Handling 3D Models FREE CHAPTER 3. Creating an Interior Scene with Lumion 4. Creating an Exterior Scene with Lumion 5. Working with Physically Based Materials 6. Animation Techniques in Lumion 7. Producing a Still Image with Lumion 8. Producing a Movie with Lumion 9. Exporting and Post Production Index

Summary

This first chapter was quick but essential introduction to Lumion. You saw what it is that we can do with Lumion regarding quality and also saw the complexity of the scenes you can create by adding literally millions of geometrical shapes. You learned that although a Lumion standard version doesn't provide the myriad of 3D models than Lumion Pro has, there are many places where you can find good quality models that will need some geometry cleaning, which don't compromise Lumion's speed.

The final section of the chapter was dedicated to the topic of how to start working with Lumion, starting with the right foot forward by keeping the project organized using Lumion's layers, and finally, we identified the need to use different materials when modeling. Now, after the crash course on how to start working with Lumion, you are ready for the next chapter.

The next chapter will help you with the next stage of the workflow: importing and controlling models. This may look straightforward, but can present some challenges that require the best practices to keep a smooth workflow.

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