Adding gestures from the storyboard
So far, we've seen how to add interface elements to a storyboard, and then how to add constraints to keep the elements in their correct place. However, we can also add and configure gestures in our storyboard, and for simple gestures this can be quite powerful. In this section, we are going to add a double tap gesture to an image that will flip it upside down.
Before we get started, let's create a little test project for us to explore gesture input. Create a new Single View Application
Xcode project (Swift
/Universal
), and name it Gestures
. Don't bother creating a git
repository for it. Before we start working, you'll also want to add the wink.png
file in the resources folder of this chapter to your project folder, and then add the file to the Xcode project (option + command + A).
Setting up the storyboard
As per usual when working with the storyboard, we are going to implement most of our functionality without having to write any code.
To start, go to the...