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Learning Network Programming with Java

You're reading from   Learning Network Programming with Java Harness the hidden power of Java to build network-enabled applications with lower network traffic and faster processes

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Product type Paperback
Published in Dec 2015
Publisher Packt
ISBN-13 9781785885471
Length 292 pages
Edition 1st Edition
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Author (1):
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Richard M. Reese Richard M. Reese
Author Profile Icon Richard M. Reese
Richard M. Reese
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Table of Contents (11) Chapters Close

Preface 1. Getting Started with Network Programming FREE CHAPTER 2. Network Addressing 3. NIO Support for Networking 4. Client/Server Development 5. Peer-to-Peer Networks 6. UDP and Multicasting 7. Network Scalability 8. Network Security 9. Network Interoperability Index

Multithreaded server overview


The chief advantage of a multithreaded server is that long-running client requests will not block the server from accepting other client requests. If a new thread is not created, then the current request will be processed. It is only after the request has been processed that new requests can be accepted. Using a separate thread for a request means that connections and their associated requests can be processed concurrently.

When using a multithreaded server, there are several of ways of configuring the threads as follows:

  • Thread-per-request

  • Thread-per-connection

  • Thread-per-object

In the thread-per-request model, each request that arrives at the server is assigned a new thread. While this is a simple approach, it can result in the creation of a large number of threads. In addition, each request will often mean that a new connection will be created.

This model works nicely in an environment where the previous client request does not need to be retained. For example...

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