Search icon CANCEL
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Conferences
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
Learning C# 7 By Developing Games with Unity 2017

You're reading from   Learning C# 7 By Developing Games with Unity 2017 Learn C# Programming by building fun and interactive games with Unity

Arrow left icon
Product type Paperback
Published in Dec 2017
Publisher Packt
ISBN-13 9781788478922
Length 290 pages
Edition 3rd Edition
Languages
Tools
Arrow right icon
Author (1):
Arrow left icon
Micael DaGraça Micael DaGraça
Author Profile Icon Micael DaGraça
Micael DaGraça
Arrow right icon
View More author details
Toc

Table of Contents (16) Chapters Close

Preface 1. Discovering Your Hidden Scripting Skills and Getting Your Environment Ready FREE CHAPTER 2. Introducing the Building Blocks for Unity Scripts 3. Getting into the Details of Variables 4. Getting into the Details of Methods 5. Lists, Arrays, and Dictionaries 6. Loops 7. Object, a Container with Variables and Methods 8. Let's Make a Game! – from Idea to Development 9. Starting Your First Game 10. Writing GameManager 11. The Game Level 12. The User Interface 13. Collectables 14. Enemies 15. Audio, 3D Games, and Export

Beginning variable names with lowercase


You should begin a variable name with a lowercase letter because it helps distinguish between a class name and a variable name in your code. There are some other guides in the C# documentation as well, but we don't need to worry about them at this stage. Component names (class names) begin with an uppercase letter. For example, it's easy to know that Transform is a class and transform is a variable.

There are, of course, exceptions to this general rule, and every programmer has a preferred way of using lowercase, uppercase, and perhaps an underscore to begin a variable name. In the end, you will have to decide upon a naming convention that you like. If you read the Unity forums, you will notice that there are some heated debates on naming variables. In this book, I will show you my preferred way, but you can use whatever is more comfortable for you.

lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at €18.99/month. Cancel anytime