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Keras Reinforcement Learning Projects

You're reading from   Keras Reinforcement Learning Projects 9 projects exploring popular reinforcement learning techniques to build self-learning agents

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Product type Paperback
Published in Sep 2018
Publisher Packt
ISBN-13 9781789342093
Length 288 pages
Edition 1st Edition
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Author (1):
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Giuseppe Ciaburro Giuseppe Ciaburro
Author Profile Icon Giuseppe Ciaburro
Giuseppe Ciaburro
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Toc

Table of Contents (13) Chapters Close

Preface 1. Overview of Keras Reinforcement Learning 2. Simulating Random Walks FREE CHAPTER 3. Optimal Portfolio Selection 4. Forecasting Stock Market Prices 5. Delivery Vehicle Routing Application 6. Continuous Balancing of a Rotating Mechanical System 7. Dynamic Modeling of a Segway as an Inverted Pendulum System 8. Robot Control System Using Deep Reinforcement Learning 9. Handwritten Digit Recognizer 10. Playing the Board Game Go 11. What's Next? 12. Other Books You May Enjoy

The FrozenLake environment

The FrozenLake environment is a 4 × 4 grid that contains four possible areas: Safe (S), Frozen (F), Hole (H), and Goal (G). The agent controls the movement of a character in a grid world, and moves around the grid until it reaches the goal or the hole. Some tiles of the grid are walkable, and others lead to the agent falling into the water. If it falls into the hole, it has to start from the beginning and is rewarded the value 0. Additionally, the movement direction of the agent is uncertain and only partially depends on the chosen direction. The agent is rewarded for finding a walkable path to a goal tile. The agent has four possible moves: up, down, left, and right. The process continues until it learns from every mistake and reaches the goal eventually.

The surface is described using a grid like the following:

  • SFFF (S: starting point, safe)
  • ...
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