Search icon CANCEL
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Conferences
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
Java Fundamentals

You're reading from   Java Fundamentals A fast-paced and pragmatic introduction to one of the world's most popular programming languages

Arrow left icon
Product type Paperback
Published in Mar 2019
Publisher
ISBN-13 9781789801736
Length 408 pages
Edition 1st Edition
Languages
Arrow right icon
Authors (5):
Arrow left icon
Miles Obare Miles Obare
Author Profile Icon Miles Obare
Miles Obare
Basheer Ahamed Fazal Basheer Ahamed Fazal
Author Profile Icon Basheer Ahamed Fazal
Basheer Ahamed Fazal
Rogério Theodoro de Brito Rogério Theodoro de Brito
Author Profile Icon Rogério Theodoro de Brito
Rogério Theodoro de Brito
Gazihan Alankus Gazihan Alankus
Author Profile Icon Gazihan Alankus
Gazihan Alankus
Vinicius Isola Vinicius Isola
Author Profile Icon Vinicius Isola
Vinicius Isola
+1 more Show less
Arrow right icon
View More author details
Toc

Table of Contents (12) Chapters Close

Java Fundamentals
Preface
1. Introduction to Java 2. Variables, Data Types, and Operators FREE CHAPTER 3. Control Flow 4. Object-Oriented Programming 5. OOP in Depth 6. Data Structures, Arrays, and Strings 7. The Java Collections Framework and Generics 8. Advanced Data Structures in Java 9. Exception Handling Appendix

Autoboxing and Unboxing


Sometimes, we need to deal with primitive types in methods that only accept objects. A good example of this is when we want to store integers in an ArrayList (which we will discuss later). This class, ArrayList, only accepts objects, and not primitives. Fortunately, Java provides all primitive types as classes. Wrapper classes can hold primitive values and we can manipulate them as if they were normal classes.

An example of the Integer class, which can hold an int is as follows:

Integer a = new Integer(1);

We can also skip the new keyword and the compiler will implicitly wrap it for us:

Integer a = 1;

We can then use the object as if it was any other object. We can upcast it to Object and then downcast it back to an Integer.

This operation of converting a primitive type into an object (reference type) is referred to as autoboxing.

We can also convert the object back into a primitive type:

Integer a = 1;
int b = a;

Here, the b primitive is assigned the value of a, which is...

lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at €18.99/month. Cancel anytime