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iOS and OS X Network Programming Cookbook

You're reading from   iOS and OS X Network Programming Cookbook If you want to develop network applications for iOS and OS X, this is one of the few books written specifically for those systems. With over 50 recipes and in-depth explanations, it's an essential guide.

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Product type Paperback
Published in Jan 2014
Publisher
ISBN-13 9781849698085
Length 300 pages
Edition Edition
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Author (1):
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Jon Hoffman Jon Hoffman
Author Profile Icon Jon Hoffman
Jon Hoffman
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Table of Contents (15) Chapters Close

iOS and OS X Network Programming Cookbook
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
1. BSD Socket Library FREE CHAPTER 2. Apple Low-level Networking 3. Using Libnet 4. Using Libpcap 5. Apple High-level Networking 6. Bonjour 7. AFNetworking 2.0 Library 8. MKNetworkKit Index

Decoding Ethernet headers


If we recall how the headers are layered from this chapter's introduction, the first layer we will need to peel off is the Ethernet (Link layer) header. It looks like this:

The hardware will filter out the preamble, so we will not have access to it, but we need to retrieve the following elements:

  • Destination Address: This is the MAC address of the computer that this packet is being sent to

  • Source Address: This is the MAC address of the computer that this packet came from

  • Type: This is used to indicate the type of protocol that is encapsulated. Some of the common protocols are as follows:

    • 0x0800—IPv4

    • 0x0806—ARP

    • 0x8035—RARP

    • 0x86DD—IPv6

  • Data: This indicates the payload

  • Frame Check Sequence: This indicates the checksum that is added to the frame to detect transmission errors

We will build a PCAP_Headers.h file that contains the structures and constants needed to decode the various packet headers. The entries in the PCAP_Headers.h file for the Ethernet header are as follows:

//Ethernet...
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