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Introduction to Programming

You're reading from   Introduction to Programming Learn to program in Java with data structures, algorithms, and logic

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Product type Paperback
Published in Jun 2018
Publisher Packt
ISBN-13 9781788839129
Length 722 pages
Edition 1st Edition
Languages
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Author (1):
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Nick Samoylov Nick Samoylov
Author Profile Icon Nick Samoylov
Nick Samoylov
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Toc

Table of Contents (21) Chapters Close

Preface 1. Java Virtual Machine (JVM) on Your Computer FREE CHAPTER 2. Java Language Basics 3. Your Development Environment Setup 4. Your First Java Project 5. Java Language Elements and Types 6. Interfaces, Classes, and Object Construction 7. Packages and Accessibility (Visibility) 8. Object-Oriented Design (OOD) Principles 9. Operators, Expressions, and Statements 10. Control Flow Statements 11. JVM Processes and Garbage Collection 12. Java Standard and External Libraries 13. Java Collections 14. Managing Collections and Arrays 15. Managing Objects, Strings, Time, and Random Numbers 16. Database Programming 17. Lambda Expressions and Functional Programming 18. Streams and Pipelines 19. Reactive Systems 20. Other Books You May Enjoy

Interface and object factory as API

The noun abstract means a content summary of a book, article, or formal speech. The adjective abstract means existing in thought or as an idea, but not having a physical or concrete existence. The verb to abstract means to consider (something) theoretically or separately from something else.

That is why an interface is called an abstraction—because it captures only method signatures and does not describe how the result is achieved. Various implementations of the same interface—different classes—may behave quite differently, even if they receive the same parameters and return the same results. The last statement is a loaded one because we have not defined the term behavior. Let's do it now.

The behavior of a class or its objects is defined by the actions its methods perform and the results they return. If a method...
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