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FPGA Programming for Beginners

You're reading from   FPGA Programming for Beginners Bring your ideas to life by creating hardware designs and electronic circuits with SystemVerilog

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Product type Paperback
Published in Mar 2021
Publisher Packt
ISBN-13 9781789805413
Length 368 pages
Edition 1st Edition
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Author (1):
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Frank Bruno Frank Bruno
Author Profile Icon Frank Bruno
Frank Bruno
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Toc

Table of Contents (16) Chapters Close

Preface 1. Section 1: Introduction to FPGAs and Xilinx Architectures
2. Chapter 1: Introduction to FPGA Architectures and Xilinx Vivado FREE CHAPTER 3. Section 2: Introduction to Verilog RTL Design, Simulation, and Implementation
4. Chapter 2: Combinational Logic 5. Chapter 3: Counting Button Presses 6. Chapter 4: Let's Build a Calculator 7. Chapter 5: FPGA Resources and How to Use Them 8. Chapter 6: Math, Parallelism, and Pipelined Design 9. Section 3: Interfacing with External Components
10. Chapter 7: Introduction to AXI 11. Chapter 8: Lots of Data? MIG and DDR2 12. Chapter 9: A Better Way to Display – VGA 13. Chapter 10: Bringing It All Together 14. Chapter 11: Advanced Topics 15. Other Books You May Enjoy

Summary

In this chapter, we introduced sequential elements, how to store data, and how to write constraints for these elements for Vivado. Along with learning how to write combinational logic, we now have the fundamentals to create just about any design. We've developed a better way of displaying information and even made a more human-readable version of it. It's important to look at what you have accomplished thus far. You've seen how to handle external inputs operating asynchronously to the system clock. You've interfaced to a more sophisticated output display. We've also debugged on the board using an ILA. This should give you the confidence to experiment a bit and the challenge question will allow you to do just that.

In the next chapter, we'll build on the lessons and skills we learned in this chapter by building something more substantial: a calculator.

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