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Expert C++

You're reading from   Expert C++ Become a proficient programmer by learning coding best practices with C++17 and C++20's latest features

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Product type Paperback
Published in Apr 2020
Publisher Packt
ISBN-13 9781838552657
Length 606 pages
Edition 1st Edition
Languages
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Authors (2):
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Vardan Grigoryan Vardan Grigoryan
Author Profile Icon Vardan Grigoryan
Vardan Grigoryan
Shunguang Wu Shunguang Wu
Author Profile Icon Shunguang Wu
Shunguang Wu
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Toc

Table of Contents (22) Chapters Close

Preface 1. Section 1: Under the Hood of C++ Programming
2. Introduction to Building C++ Applications FREE CHAPTER 3. Low-Level Programming with C++ 4. Details of Object-Oriented Programming 5. Understanding and Designing Templates 6. Memory Management and Smart Pointers 7. Section 2: Designing Robust and Efficient Applications
8. Digging into Data Structures and Algorithms in STL 9. Functional Programming 10. Concurrency and Multithreading 11. Designing Concurrent Data Structures 12. Designing World-Ready Applications 13. Designing a Strategy Game Using Design Patterns 14. Networking and Security 15. Debugging and Testing 16. Graphical User Interface with Qt 17. Section 3: C++ in the AI World
18. Using C++ in Machine Learning Tasks 19. Implementing a Dialog-Based Search Engine 20. Assessments 21. Other Books You May Enjoy

Understanding and Designing Templates

Templates are a unique feature of C++ by which functions and classes have the ability to support generic data types in other words, we can implement a function or class independent of a particular data type; for example, a client may request a max() function to handle different data types. Instead of implementing and maintaining many similar functions by using function overloading, we can just implement one max() and pass the data type as a parameter. Moreover, templates can work together with multiple inheritance and operator overloading to create powerful generic data structures and algorithms in C++ such as the Standard Template Library (STL). Additionally, templates can also be applied to compile-time computation, compile-time and runtime code optimization, and more.

In this chapter, we will learn about the syntax of function...

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