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Dynamic Story Scripting with the ink Scripting Language

You're reading from   Dynamic Story Scripting with the ink Scripting Language Create dialogue and procedural storytelling systems for Unity projects

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Product type Paperback
Published in Nov 2021
Publisher Packt
ISBN-13 9781801819329
Length 272 pages
Edition 1st Edition
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Author (1):
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Daniel Cox Daniel Cox
Author Profile Icon Daniel Cox
Daniel Cox
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Table of Contents (18) Chapters Close

Preface 1. Section 1: ink Language Basics
2. Chapter 1: Text, Flow, Choices, and Weaves FREE CHAPTER 3. Chapter 2: Knots, Diverts, and Looping Patterns 4. Chapter 3: Sequences, Cycles, and Shuffling Text 5. Chapter 4: Variables, Lists, and Functions 6. Chapter 5: Tunnels and Threads 7. Section 2: ink Unity API
8. Chapter 6: Adding and Working with the ink-Unity Integration Plugin 9. Chapter 7: Unity API – Making Choices and Story Progression 10. Chapter 8: Story API – Accessing ink Variables and Functions 11. Chapter 9: Story API – Observing and Reacting to Story Events 12. Section 3: Narrative Scripting with ink
13. Chapter 10: Dialogue Systems with ink 14. Chapter 11: Quest Tracking and Branching Narratives 15. Chapter 12: Procedural Storytelling with ink 16. Assessments 17. Other Books You May Enjoy

Adding the ink-Unity Integration plugin

We cannot work with Ink files in Unity without a special package called the ink-Unity Integration plugin. Like other packages for Unity, it can only be added to an existing project and must be re-imported for any new project wanting to use its code and available API. In this topic, we will work through the steps required to find, import, and verify the plugin is ready for use in a project. Each section in this topic should be used with the same project as the first section, Finding and importing the plugin, beginning with instructions to create a new Unity project based on the 2D template.

Note

The official name of the package is ink-Unity Integration. However, Inkle, the creators of ink, call this package a plugin in its own documentation. This book follows the same naming convention to avoid confusion.

Finding and importing the plugin

The process for finding and importing the ink-Unity Integration plugin requires the following steps...

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