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Distributed .NET with Microsoft Orleans

You're reading from   Distributed .NET with Microsoft Orleans Build robust and highly scalable distributed applications without worrying about complex programming patterns

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Product type Paperback
Published in May 2022
Publisher Packt
ISBN-13 9781801818971
Length 262 pages
Edition 1st Edition
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Authors (2):
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Bhupesh Guptha Muthiyalu Bhupesh Guptha Muthiyalu
Author Profile Icon Bhupesh Guptha Muthiyalu
Bhupesh Guptha Muthiyalu
Suneel Kumar Kunani Suneel Kumar Kunani
Author Profile Icon Suneel Kumar Kunani
Suneel Kumar Kunani
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Table of Contents (17) Chapters Close

Preface 1. Section 1 - Distributed Applications Architecture
2. Chapter 1: An Introduction to Distributed Applications FREE CHAPTER 3. Chapter 2: Cloud Architecture and Patterns for Distributed Applications 4. Section 2 - Working with Microsoft Orleans
5. Chapter 3: Introduction to Microsoft Orleans 6. Chapter 4: Understanding Grains and Silos 7. Chapter 5: Persistence in Grains 8. Chapter 6: Scheduling and Notifying in Orleans 9. Chapter 7: Engineering Fundamentals in Orleans 10. Section 3 - Building Patterns in Orleans
11. Chapter 8: Advanced Concepts in Orleans 12. Chapter 9: Design Patterns in Orleans 13. Section 4 - Hosting and Deploying Orleans Applications to Azure
14. Chapter 10: Deploying an Orleans Application in Azure Kubernetes 15. Chapter 11: Deploying an Orleans Application to Azure App Service 16. Other Books You May Enjoy

Understanding and implementing timers

The HotelGrain class that we have created in the book so far has been getting messages from external clients for welcome greetings or check-in as shown in the following diagram. Ultimately, all the HotelGrain classes have responded to an outside request.

Figure 6.1 – HotelGrain responding to messages from external clients

But what if the grain needs to do some internal processing on a periodic basis. Timers provided by Orleans help in scheduling and creating periodic grain behavior without spanning multiple instances of the grain. Timers are asynchronous, single-threaded, and re-entrant so that a function can fire while the grain is awaiting. A grain can register multiple timers and can also cancel them when it is done with them. Timers are valid for the duration of the grain's activation, so they continue to fire until the grain is deactivated.

Grain.RegisterTimer shown here is the method to register...

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