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Deciphering Object-Oriented Programming with C++ [WARNING: NOT FOR USE IN OTHER MATERIAL/SEE CONTRACT]

You're reading from   Deciphering Object-Oriented Programming with C++ [WARNING: NOT FOR USE IN OTHER MATERIAL/SEE CONTRACT] A practical, in-depth guide to implementing object-oriented design principles to create robust code

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Product type Paperback
Published in Sep 2022
Publisher Packt
ISBN-13 9781804613900
Length 594 pages
Edition 1st Edition
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Author (1):
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Dorothy R. Kirk Dorothy R. Kirk
Author Profile Icon Dorothy R. Kirk
Dorothy R. Kirk
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Table of Contents (30) Chapters Close

Preface 1. Part 1: C++ Building Block Essentials
2. Chapter 1: Understanding Basic C++ Assumptions FREE CHAPTER 3. Chapter 2: Adding Language Necessities 4. Chapter 3: Indirect Addressing – Pointers 5. Chapter 4: Indirect Addressing – References 6. Part 2: Implementing Object-Oriented Concepts in C++
7. Chapter 5: Exploring Classes in Detail 8. Chapter 6: Implementing Hierarchies with Single Inheritance 9. Chapter 7: Utilizing Dynamic Binding through Polymorphism 10. Chapter 8: Mastering Abstract Classes 11. Chapter 9: Exploring Multiple Inheritance 12. Chapter 10: Implementing Association, Aggregation, and Composition 13. Part 3: Expanding Your C++ Programming Repertoire
14. Chapter 11: Handling Exceptions 15. Chapter 12: Friends and Operator Overloading 16. Chapter 13: Working with Templates 17. Chapter 14: Understanding STL Basics 18. Chapter 15: Testing Classes and Components 19. Part 4: Design Patterns and Idioms in C++
20. Chapter 16: Using the Observer Pattern 21. Chapter 17: Applying the Factory Pattern 22. Chapter 18: Applying the Adapter Pattern 23. Chapter 19: Using the Singleton Pattern 24. Chapter 20: Removing Implementation Details Using the pImpl Pattern 25. Part 5: Considerations for Safer Programming in C++
26. Chapter 21: Making C++ Safer 27. Assessments 28. Index 29. Other Books You May Enjoy

Summary

In this chapter, we have begun expanding our C++ programming repertoire beyond OOP language features to include features that will enable us to write more robust programs. User code can inevitably be error-prone by nature; using language supported exception handling can help us achieve less buggy and more reliable code.

We have seen how to utilize the core exception handling features with try, throw, and catch. We’ve seen a variety of uses of these keywords – throwing exceptions to outer handlers, using an assortment of handlers featuring various types, and selectively grouping program elements together within a single try block, for example. We have seen how to register our own functions with set_terminate() and set_unexpected(). We have seen how to utilize the existing C++ Standard Library exception hierarchy. We have additionally explored defining our own exception classes to extend this hierarchy.

We have added key features to our C++ skills by exploring...

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