Exploring the Water plugin
In this section, we will learn how to use the Water plugin to add a procedural water system to our scene.
The Water plugin is a group of tools that allows us to easily add water bodies such as lakes, rivers, and oceans to our scene. All the water bodies come with a customizable material, a realistic physic system, and a post-process volume that simulates the underwater lighting and atmosphere that allows us to create any kind of water scenario we need.
To be able to use the Water plugin, we need to enable it inside the Plugins window:
Figure 10.39 – Enabling the Water plugin
Water tools are actors that we can find inside the Place Actors panel. Click on the Place Actors panel icon and type water
to see all the Water tools actors.
Figure 10.40 – Water tools actors inside the Place Actors panel
As you can see, the Water plugin provides a lot of different actors. We are going to...