Time for action – making the hub
Making the hub is easy. It's simply a cylinder. Perform the following steps:
- Press 7 on the NumPad to get the Top view.
- Press the Tab key to get into Object Mode.
- Press Shift + A, and then create a cylinder from the Mesh menu.
- In the Add Cylinder subpanel in the lower half of Tool Shelf, set the number of Vertices to 18. Set the Cap Fill Type to Triangle Fan.
- Press S, 0.25, and Enter.
- Press M, 2, and Enter to move the hub to Layer 2.
What just happened?
That was easy. You put the hub in Layer 2 so that it won't interfere with your work in making the spokes for the wheel. You will start by making a circle to control the placement of the spokes of the ship's wheel.