Search icon CANCEL
Subscription
0
Cart icon
Your Cart (0 item)
Close icon
You have no products in your basket yet
Save more on your purchases now! discount-offer-chevron-icon
Savings automatically calculated. No voucher code required.
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Conferences
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
Blender 3D Basics Beginner's Guide Second Edition

You're reading from   Blender 3D Basics Beginner's Guide Second Edition A quick and easy-to-use guide to create 3D modeling and animation using Blender 2.7

Arrow left icon
Product type Paperback
Published in Aug 2014
Publisher Packt
ISBN-13 9781783984909
Length 526 pages
Edition 1st Edition
Tools
Arrow right icon
Author (1):
Arrow left icon
Gordon Fisher Gordon Fisher
Author Profile Icon Gordon Fisher
Gordon Fisher
Arrow right icon
View More author details
Toc

Table of Contents (15) Chapters Close

Preface 1. Introducing Blender and Animation 2. Getting Comfortable Using the 3D View FREE CHAPTER 3. Controlling the Lamp, the Camera, and Animating Objects 4. Modeling with Vertices, Edges, and Faces 5. Building a Simple Boat 6. Making and Moving the Oars 7. Planning Your Work, Working Your Plan 8. Making the Sloop 9. Finishing Your Sloop 10. Modeling Organic Forms, Sea, and Terrain 11. Improving Your Lighting and Camera Work 12. Rendering and Compositing A. Pop Quiz Answers Index

Time for action – displaying aliasing

The best way to understand aliasing is to see it using the following steps:

  1. Create a new file in Blender.
  2. Press F12.
  3. Press Ctrl + MMB and use the mouse to zoom into the rendered image so that you can see only the corner of the cube closest to you. It should look like the following image on the left.
  4. In the Anti-Aliasing subpanel of the Properties window, uncheck the Anti-Aliasing checkbox.
  5. Press F12.
  6. Now, what you see looks like the right half of the following image, with a jagged line where different surfaces meet.
    Time for action – displaying aliasing

What just happened?

When you unchecked the Anti-Aliasing checkbox and rendered the cube, the three sides of the cube you could see were different shades, and the edge between them was jagged with no shading, as shown on the right. These jagged lines are called Jaggies and should be avoided. When you turned back on the Anti-Aliasing, the edges are less jagged, with lots of interim shades at the edges, as shown on the left. This looks cleaner...

lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at €18.99/month. Cancel anytime