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Asynchronous Programming with C++

You're reading from   Asynchronous Programming with C++ Build blazing-fast software with multithreading and asynchronous programming for ultimate efficiency

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Product type Paperback
Published in Nov 2024
Publisher Packt
ISBN-13 9781835884249
Length 424 pages
Edition 1st Edition
Languages
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Authors (2):
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Javier Reguera Salgado Javier Reguera Salgado
Author Profile Icon Javier Reguera Salgado
Javier Reguera Salgado
Juan Rufes Juan Rufes
Author Profile Icon Juan Rufes
Juan Rufes
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Toc

Table of Contents (21) Chapters Close

Preface 1. Part 1:Foundations of Parallel Programming and Process Management FREE CHAPTER
2. Chapter 1: Parallel Programming Paradigms 3. Chapter 2: Processes, Threads, and Services 4. Part 2: Advanced Thread Management and Synchronization Techniques
5. Chapter 3: How to Create and Manage Threads in C++ 6. Chapter 4: Thread Synchronization with Locks 7. Chapter 5: Atomic Operations 8. Part 3: Asynchronous Programming with Promises, Futures, and Coroutines
9. Chapter 6: Promises and Futures 10. Chapter 7: The Async Function 11. Chapter 8: Asynchronous Programming Using Coroutines 12. Part 4: Advanced Asynchronous Programming with Boost Libraries
13. Chapter 9: Asynchronous Programming Using Boost.Asio 14. Chapter 10: Coroutines with Boost.Cobalt 15. Part 5: Debugging, Testing, and Performance Optimization in Asynchronous Programming
16. Chapter 11: Logging and Debugging Asynchronous Software 17. Chapter 12: Sanitizing and Testing Asynchronous Software 18. Chapter 13: Improving Asynchronous Software Performance 19. Index 20. Other Books You May Enjoy

Summary

In this chapter, we learned how to use logging and debug asynchronous programs.

We started by using logging to spot issues in running software, showing its usefulness in detecting deadlocks by using the spdlog logging library. Many other libraries were also discussed, describing their relevant features that might be suitable to specific scenarios.

However, not all bugs can be spotted by using logs, and some may only be detected later in the software development life cycle when some issues happen in production, even when dealing with program crashes and incidents. Debuggers are useful tools to inspect running or crashed programs, understand their code path, and find bugs. Several examples and debugger commands were introduced to deal with generic code, but also and especially with multithreaded and asynchronous software, race conditions, and coroutines. Also, the rr debugger was introduced, showing the potential of including reverse debugging in our developer toolbox.

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