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An iOS Developer's Guide to SwiftUI

You're reading from   An iOS Developer's Guide to SwiftUI Design and build beautiful apps quickly and easily with minimum code

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Product type Paperback
Published in May 2024
Publisher Packt
ISBN-13 9781801813624
Length 446 pages
Edition 1st Edition
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Author (1):
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Michele Fadda Michele Fadda
Author Profile Icon Michele Fadda
Michele Fadda
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Table of Contents (25) Chapters Close

Preface 1. Part 1: Simple Views FREE CHAPTER
2. Chapter 1: Exploring the Environment – Xcode, Playgrounds, and SwiftUI 3. Chapter 2: Adding Basic UI Elements and Designing Layouts 4. Chapter 3: Adding Interactivity to a SwiftUI View 5. Part 2: Scrollable Views
6. Chapter 4: Iterating Views, Scroll Views, FocusState, Lists, and Scroll View Reader 7. Chapter 5: The Art of Displaying Grids 8. Part 3: SwiftUI Navigation
9. Chapter 6: Tab Bars and Modal View Presentation 10. Chapter 7: All About Navigation 11. Part 4: Graphics and Animation
12. Chapter 8: Creating Custom Graphics 13. Chapter 9: An Introduction to Animations in SwiftUI 14. Part 5: App Architecture
15. Chapter 10: App Architecture and SwiftUI Part I: Practical Tools 16. Chapter 11: App Architecture and SwiftUI Part II – the Theory 17. Part 6: Beyond Basics
18. Chapter 12: Persistence with Core Data 19. Chapter 13: Modern Structured Concurrency 20. Chapter 14: An Introduction to SwiftData 21. Chapter 15: Consuming REST Services in SwiftUI 22. Chapter 16: Exploring the Apple Vision Pro 23. Index 24. Other Books You May Enjoy

Creating Custom Graphics

In this chapter, we will examine how to style your apps with custom graphics in SwiftUI. We will first examine how to create custom modifiers. We will explain how to use Core Graphics within the Canvas view. Then, we will explain how it is possible to use CALayers, and core animation layers in SwiftUI, and then, finally, we will introduce you to CustomLayout. The purpose of this chapter is to be able to style the graphical style of our views with more freedom than what is allowed by the default styling, allowing for more creative liberty, and, when possible, doing that in the most effortless way possible.

In this chapter, we’ll be covering the following topics:

  • Creating custom modifiers
  • The Canvas
  • CALayers in SwiftUI
  • CustomLayout
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