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3D Game Design with Unreal Engine 4 and Blender

You're reading from   3D Game Design with Unreal Engine 4 and Blender Combine the powerful UE4 with Blender to create visually appealing and comprehensive game environments

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Product type Paperback
Published in Jun 2016
Publisher Packt
ISBN-13 9781785881466
Length 252 pages
Edition 1st Edition
Tools
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Author (1):
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Jessica Plowman Jessica Plowman
Author Profile Icon Jessica Plowman
Jessica Plowman
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Table of Contents (11) Chapters Close

Preface 1. Unreal, My Friend, I'd Like You to Meet Blender FREE CHAPTER 2. Starting Our First Project 3. It's Time to Customize! 4. Getting the Assets to the Level 5. Taking This Level Up a Notch 6. Monster Assets – The Level Totally Needs One of These 7. Let's Dress to Impress! 8. Lights, Camera, Animation! 9. Bang Bang – Let's Make It Explode Index

Summary

Throughout this chapter, you took a look at the tools you will use to bring our level idea to life. Blender is a freely available open source creation suite that supports the entire asset development process. Created using the Python programming language, Blender is flexible enough to run on almost any machine and is entirely cross-platform; it runs in Windows, Mac, or Linux. Next, you took a look at the design process you will use and how Blender and Unreal Engine 4 plug into it. Lastly, you set up Unreal to begin our first project. As you move to the next chapter, you will build your first level that will play host to your first original game asset. Can you feel the excitement!?

You have been reading a chapter from
3D Game Design with Unreal Engine 4 and Blender
Published in: Jun 2016
Publisher: Packt
ISBN-13: 9781785881466
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