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XR Development with Unity

You're reading from   XR Development with Unity A beginner's guide to creating virtual, augmented, and mixed reality experiences using Unity

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Product type Paperback
Published in Nov 2023
Publisher Packt
ISBN-13 9781805128120
Length 284 pages
Edition 1st Edition
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Authors (2):
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Anna Braun Anna Braun
Author Profile Icon Anna Braun
Anna Braun
Raffael Rizzo Raffael Rizzo
Author Profile Icon Raffael Rizzo
Raffael Rizzo
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Table of Contents (15) Chapters Close

Preface 1. Part 1 – Understanding the Basics of XR and Unity
2. Chapter 1: Introduction to XR and Unity FREE CHAPTER 3. Chapter 2: The Unity Editor and Scene Creation 4. Part 2 – Interactive XR Applications with Custom Logic, Animations, Physics, Sound, and Visual Effects
5. Chapter 3: VR Development in Unity 6. Chapter 4: AR Development in Unity 7. Chapter 5: Building Interactive VR Experiences 8. Chapter 6: Building Interactive AR Experiences 9. Chapter 7: Adding Sound and Visual Effects 10. Part 3 – Advanced XR Techniques: Hand-Tracking, Gaze-Tracking, and Multiplayer Capabilities
11. Chapter 8: Building Advanced XR Techniques 12. Chapter 9: Best Practices and Future Trends in XR Development 13. Index 14. Other Books You May Enjoy

Deploying AR experiences onto mobile devices

It’s now time to launch your AR experiences onto smartphones or tablets. Primarily, you have two paths to accomplish this: deployment onto an Android or an iOS device.

For solo projects, where the AR application is meant for personal use, you may opt to deploy onto just Android or iOS, depending on your device’s operating system. However, for larger-scale projects that involve several users – be it academic, industrial, or any other group, irrespective of its size – it’s advisable to deploy and test the AR app on both Android and iOS platforms.

This strategy has multiple benefits. First, if your application gains momentum or its usage expands, it would already be compatible with both major platforms, eliminating the need for time-consuming porting later on. Second, making your app accessible on both platforms from the outset can draw in more users, and possibly attract increased funding or support...

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