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Xamarin.Forms Projects

You're reading from   Xamarin.Forms Projects Build seven real-world cross-platform mobile apps with C# and Xamarin.Forms

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Product type Paperback
Published in Dec 2018
Publisher Packt
ISBN-13 9781789537505
Length 416 pages
Edition 1st Edition
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Authors (2):
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Daniel Hindrikes Daniel Hindrikes
Author Profile Icon Daniel Hindrikes
Daniel Hindrikes
Johan Karlsson Johan Karlsson
Author Profile Icon Johan Karlsson
Johan Karlsson
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Toc

Table of Contents (11) Chapters Close

Preface 1. Introduction to Xamarin 2. Building Our First Xamarin.Forms App FREE CHAPTER 3. A Matchmaking App with a Rich UX Using Animations 4. Building a Location Tracking App Using GPS and Maps 5. Building a Weather App for Multiple Form Factors 6. Setting up a Backend for a Chat App Using Azure Services 7. Building a Real-Time Chat Application 8. Creating an Augmented-Reality Game 9. Hot Dog or Not Hot Dog Using Machine Learning 10. Other Books You May Enjoy

Summary

In this chapter, we built an app for iOS and Android that tracked the location of a user. When we built the app, we learned how to use maps in Xamarin.Forms and how to use location tracking running in the background. We also learned how to extend Xamarin.Forms with custom controls and custom renderers. With this knowledge, we can create applications that perform other tasks in the background. We also learned how to extend most controls in Xamarin.Forms.

The next project will be a real-time chat app. In the next chapter, we will set up a serverless backend based on services in Microsoft Azure. We will use that backend in a later chapter once we have built the app.

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