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Virtual Filmmaking with Unreal Engine 5

You're reading from   Virtual Filmmaking with Unreal Engine 5 A step-by-step guide to creating a complete animated short film

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Product type Paperback
Published in Feb 2024
Publisher Packt
ISBN-13 9781801813808
Length 480 pages
Edition 1st Edition
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Author (1):
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Hussin Khan Hussin Khan
Author Profile Icon Hussin Khan
Hussin Khan
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Toc

Table of Contents (23) Chapters Close

Preface 1. Part 1:Pre-Production: Project Development and Gathering Resources
2. Chapter 1: Getting Started with Unreal Engine FREE CHAPTER 3. Chapter 2: Understanding the Principles of Photography, Film Cameras, and Lenses 4. Chapter 3: Understanding the Art of Storytelling and Creating Your Storyboard 5. Part 2: Production: Creating the Environment
6. Chapter 4: Importing 3D Objects and Creating Levels 7. Chapter 5: Creating Environments with Quixel Megascans 8. Chapter 6: Creating and Applying Materials to 3D Meshes 9. Part 3: Production: Adding and Animating Characters
10. Chapter 7: Creating Actors with Unreal Engine MetaHumans 11. Chapter 8: Retargeting the MetaHumans for Unreal Engine 5 12. Chapter 9: Adding Animations and Facial Expressions to Your MetaHuman Characters 13. Part 4: Production: Shooting the Scene
14. Chapter 10: Adding and Animating Virtual Cameras Using the Level Sequencer 15. Chapter 11: Enhancing Set Dressing, Retiming Shots, and Adding Niagara Particles 16. Chapter 12: Setting the Mood with Lighting and Adding Post-Processing Effects 17. Part 5: Post-Production: Adding Post-Processing Effects and Music
18. Chapter 13: Exploring Color Management, Additional Camera Settings, and Rendering Your Shots 19. Chapter 14: Adding Sound and Finalizing Your Virtual Film 20. Index 21. Other Books You May Enjoy Appendix: Creating Material IDs Using Blender

Technical requirements

To complete this chapter, you will need an internet connection and the following hardware (recommended by Epic Games):

  • An i7, i9, Xeon, or AMD Ryzen/Threadripper processor with 16+ cores
  • 32 GB to 64 GB of RAM
  • A 256 GB SSD (OS drive)
  • A 2 TB SSD (data drive)
  • 2080 Ti RTX, 30 Series or 40 Series GTX
  • 64-bit Windows 10 or 11

Before we get started, I must remind you that this book is about extremely high-quality 3D imagery. It is important for you to understand this before setting up Unreal Engine and risk being disappointed because of technical issues. This is because Unreal Engine, like any 3D graphics tool, requires a powerful machine; much of this power comes from the graphics cards.

As a result, if you want to enjoy the real-time experience of working in Unreal, you will need a computer that can handle the best settings and display. Otherwise, you will experience a very sluggish machine with a tendency to crash a lot, and nobody...

You have been reading a chapter from
Virtual Filmmaking with Unreal Engine 5
Published in: Feb 2024
Publisher: Packt
ISBN-13: 9781801813808
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