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Unity 3.x Game Development Essentials

You're reading from   Unity 3.x Game Development Essentials If you have an idea for a game but lack the skills to create it, this book is the perfect introduction. There‚Äôs lots of handholding through all the essentials, culminating in the building of a full 3D game.

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Product type Paperback
Published in Dec 2011
Publisher Packt
ISBN-13 9781849691444
Length 488 pages
Edition 1st Edition
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Author (1):
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Will Goldstone Will Goldstone
Author Profile Icon Will Goldstone
Will Goldstone
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Table of Contents (21) Chapters Close

Unity 3.x Game Development Essentials
Credits
Foreword
About the Author
About the Reviewers
www.PacktPub.com
Preface
1. Enter the Third Dimension 2. Prototyping and Scripting Basics FREE CHAPTER 3. Creating the Environment 4. Player Characters and Further Scripting 5. Interactions 6. Collection, Inventory, and HUD 7. Instantiation and Rigidbodies 8. Particle Systems 9. Designing Menus 10. Animation Basics 11. Performance Tweaks and Finishing Touches 12. Building and Sharing 13. Testing and Further Study Index

Testing and finalizing


When considering game development, you should be very aware of the importance of testing your game amongst users who have no preconceptions of it whatsoever. When working on any creative project, you should be aware that in order to maintain creative objectivity, you need to be open to criticism and that testing is just as much a part of that as it is a technical necessity. It is all too easy to become used to your game's narrative or mechanics, and often unable to look at the game in a detached manner—in a similar way to how a player might respond to it. Always try and place yourself in the position of the player, instead of looking at the game you're making as a game designer—there are bound to be parts of the game that are obvious to you, but may not make sense to a player.

Public testing

When looking to test your game, try and send test builds to a range of users who can provide test feedback for you with the following variations:

  • Computer specification: Ensure that...

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