Mimicking real life with bloom and anti-aliasing
The bloom optical effect aims to mimic the imaging effects of real-world cameras, where things in areas with lights will glow along the edges, thus overwhelming the camera. The bloom effect is very distinctive and you've likely seen it employed in areas in a game that are magical or heaven-like:
Getting ready
Make sure you have completed the Installing the Post Processing Stack recipe before starting this one.
How to do it...
To add the bloom and anti-aliasing effect, follow these steps:
- First, we must create a new Post-processing Profile by right-clicking within the
Assets
folder in the Project window and then selecting Create | Post-processing Profile. Once selected, we can rename the item. Go ahead and set the name toBloomProfile
. - Select the
Post-process volume
object and, from the Inspector window, go to the...