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The Go Workshop

You're reading from   The Go Workshop Learn to write clean, efficient code and build high-performance applications with Go

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Product type Paperback
Published in Dec 2019
Publisher Packt
ISBN-13 9781838647940
Length 824 pages
Edition 1st Edition
Languages
Tools
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Authors (6):
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Sam Hennessy Sam Hennessy
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Sam Hennessy
Andrew Hayes Andrew Hayes
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Andrew Hayes
Gobin Sougrakpam Gobin Sougrakpam
Author Profile Icon Gobin Sougrakpam
Gobin Sougrakpam
Jeremy Leasor Jeremy Leasor
Author Profile Icon Jeremy Leasor
Jeremy Leasor
Delio D'Anna Delio D'Anna
Author Profile Icon Delio D'Anna
Delio D'Anna
Dániel Szabó Dániel Szabó
Author Profile Icon Dániel Szabó
Dániel Szabó
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Toc

Table of Contents (21) Chapters Close

Preface 1. Variables and Operators FREE CHAPTER 2. Logic and Loops 3. Core Types 4. Complex Types 5. Functions 6. Errors 7. Interfaces 8. Packages 9. Basic Debugging 10. About Time 11. Encoding and Decoding (JSON) 12. Files and Systems 13. SQL and Databases 14. Using the Go HTTP Client 15. HTTP Servers 16. Concurrent Work 17. Using Go Tools 18. Security 19. Special Features Appendix

Summary

In this chapter, we learned about the special features in Go that are not so obvious.

We covered the use of build constraints and how they can be used to control the behavior of your application build. Build constraints can be used to perform conditional compilation using the GOOS and GOARCH variables. They can also be used to ignore a file during compilation. Another common use of build tags is to add tags to files that contain integration tests.

We have seen use cases for the reflect package and the functions that can be used to access the type and value of objects at runtime. Reflection is a good way to solve scenarios where we can only determine the data type of a variable at runtime.

We also demonstrated how wildcards can be used to perform lists and tests on multiple packages in your project. We also learned the use of the unsafe package to access runtime memory in Go. The unsafe package is commonly used when using C libraries.

Over the course of the book...

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