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The Complete Edition - Software Engineering for Real-Time Systems

You're reading from   The Complete Edition - Software Engineering for Real-Time Systems A software engineering perspective toward designing real-time systems

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Product type Paperback
Published in Dec 2019
Publisher
ISBN-13 9781839216589
Length 824 pages
Edition 1st Edition
Languages
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Author (1):
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Jim Cooling Jim Cooling
Author Profile Icon Jim Cooling
Jim Cooling
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Toc

Table of Contents (16) Chapters Close

Preface
1. Real-Time Systems – Setting the Scene 2. The Search for Dependable Software FREE CHAPTER 3. First Steps – Requirements Analysis and Specification 4. Software and Program Design Concepts 5. Multitasking Systems – an Introduction 6. Diagramming – an Introduction 7. Practical Diagramming Methods 8. Designing and Constructing Software – Code-Related Issues 9. Software Analysis and Design – Methods and Methodologies 10. Analyzing and Testing Source Code 11. Development Tools 12. Mission-Critical and Safety-Critical Systems 13. Performance Engineering 14. Documentation Glossary of terms

13.3 Top-Down (Requirements-Driven) Performance Modeling

13.3.1 Specifying Targets – the Project-Management Analogy

When taking a top-down modeling approach, the problem facing us can be stated quite simply, as follows:

  • Design input: Specifications (in particular, performance objectives)
  • Design output: Functional architecture
  • Design performance: Who knows

Now, this is very similar to the issues faced when devising a project plan (Figure 13.7). The overall end-to-end project timescales are defined by the needs of the project. What must be done now is to produce a plan to ensure that the work gets finished on time. Such plans are developed first in their simplest form, concentrating on the major work phases. Each phase may then be further refined to show more detail. What we end up with is a model showing the work activities (and their relationships) of the project. Moreover, these activities have defined time allocations or targets. We can now functionally...

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