Game portability
Polishing is the best phase where game portability should be increased to its maximum level without affecting the game itself. In this phase, portability can be increased in three ways:
- Support for various screen sizes
- Support for multiple resolutions
- Support for multiple hardware configurations
Support for various screen sizes
Android has a lot of variety in terms of screen size. The game control system is the main segment affected by varying sizes. When a game is designed, the control system is also planned according to user convenience.
For Android mobile game development, Android tablet controls are usually a bit different from Android mobile controls. The screen size of tabs is usually bigger than mobiles. So, there is more space to be used by the user. The game should be optimized for both small and big screen scenarios for ease of control.
Support for multiple resolutions
In contrast, there are Android devices that have the same screen size, but different resolutions. In...