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SwiftUI Cookbook

You're reading from   SwiftUI Cookbook Discover solutions and best practices to tackle the most common problems while building SwiftUI apps

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Product type Paperback
Published in Oct 2020
Publisher Packt
ISBN-13 9781838981860
Length 614 pages
Edition 1st Edition
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Authors (2):
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Edgar Nzokwe Edgar Nzokwe
Author Profile Icon Edgar Nzokwe
Edgar Nzokwe
Giordano Scalzo Giordano Scalzo
Author Profile Icon Giordano Scalzo
Giordano Scalzo
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Toc

Table of Contents (15) Chapters Close

Preface 1. Chapter 1: Using the Basic SwiftUI Views and Controls 2. Chapter 2: Going Beyond the Single Component with Lists and Scroll Views FREE CHAPTER 3. Chapter 3: Viewing while Building with SwiftUI Preview 4. Chapter 4: Creating New Components and Grouping Views in Container Views 5. Chapter 5: Presenting Extra Information to the User 6. Chapter 6: Drawing with SwiftUI 7. Chapter 7: Animating with SwiftUI 8. Chapter 8: Driving SwiftUI with Data 9. Chapter 9: Driving SwiftUI with Combine 10. Chapter 10: Handling Authentication and Firebase with SwiftUI 11. Chapter 11: Handling Core Data in SwiftUI 12. Chapter 12: Cross-Platform SwiftUI 13. Chapter 13: SwiftUI Tips and Tricks 14. Other Books You May Enjoy

Creating the macOS version of the iOS app

Our app's iOS version showed a list of insects in one view, and details regarding the selected insect in a separate view because of the limited amount of space available on a phone. However, a laptop screen has a larger amount of screen space. We can display the list of insects on the left side of the screen, and the details regarding the selected insect on the right side.

Getting ready

Download the chapter materials from GitHub:

https://github.com/PacktPublishing/SwiftUI-Cookbook/tree/master/Chapter12%20-%20Cross-Platform%20SwiftUI/02%20-%20Create%20the%20MacOS%20version

Open the StartingPoint folder and double-click on Cross-Platform.xcodeproj to open the app built in the Creating an iOS app in SwiftUI recipe of this chapter. We will be continuing from where we left off in the first recipe.

How to do it

We'll create the macOS version of the app by reusing some components from the iOS version and creating custom...

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