Exploring the viewport shading modes
As we saw earlier in this chapter, the 3D Viewport has a region for customizing the display and shading settings. In this topic, we will take a look at the different viewport shading modes available to us.
Getting ready
The viewport shading modes that we are about to see will work in any Blender project. However, it will be difficult to show off these modes without a proper model. We have provided the childHead.blend
file for you so that you can follow along with this topic. You can download the file here: https://github.com/PacktPublishing/Sculpting-the-Blender-Way/blob/main/Chapter01/childHead.blend.
Once you've downloaded the example file, open it in Blender by either double-clicking the file or dragging the file into the Blender window and choosing Open. Inside this file, you'll find a nearly identical setup to the sculpting preset we saw earlier. However, this file contains a character sculpture instead of a basic sphere...