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Scala Design Patterns

You're reading from   Scala Design Patterns Write efficient, clean, and reusable code with Scala

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Product type Paperback
Published in Feb 2016
Publisher
ISBN-13 9781785882500
Length 382 pages
Edition 1st Edition
Languages
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Author (1):
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Ivan Nikolov Ivan Nikolov
Author Profile Icon Ivan Nikolov
Ivan Nikolov
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Table of Contents (14) Chapters Close

Preface 1. The Design Patterns Out There and Setting Up Your Environment FREE CHAPTER 2. Traits and Mixin Compositions 3. Unification 4. Abstract and Self Types 5. Aspect-Oriented Programming and Components 6. Creational Design Patterns 7. Structural Design Patterns 8. Behavioral Design Patterns – Part 1 9. Behavioral Design Patterns – Part 2 10. Functional Design Patterns – The Deep Theory 11. Functional Design Patterns – Applying What We Learned 12. Real-Life Applications Index

The factory method design pattern


The factory method design pattern exists in order to encapsulate an actual class instantiation. It simply provides an interface to create an object, and then the subclasses of the factory decide which concrete class to instantiate. This design pattern could become useful in cases where we want to create different objects during the runtime of the application. This design pattern is also helpful when object creation would otherwise require extra parameters to be passed by the developer.

Everything will become clearer with an example, and we will provide one in the following subsections.

Class diagram

For the factory methods, we will be showing an example with databases. To keep things simple (just because the actual java.sql.Connection has a lot of methods), we will define our own SimpleConnection and it will have concrete implementations for MySQL and PostgreSQL.

The diagram for the connection classes looks like the following:

Now, creating these connections...

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