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Processing 2: Creative Coding Hotshot

You're reading from   Processing 2: Creative Coding Hotshot Learn Processing with exciting and engaging projects to make your computer talk, see, hear, express emotions, and even design physical objects

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Product type Paperback
Published in May 2013
Publisher Packt
ISBN-13 9781782166726
Length 266 pages
Edition 1st Edition
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Author (1):
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Nikolaus Gradwohl Nikolaus Gradwohl
Author Profile Icon Nikolaus Gradwohl
Nikolaus Gradwohl
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Table of Contents (16) Chapters Close

Processing 2: Creative Coding Hotshot
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
1. Romeo and Juliet FREE CHAPTER 2. The Stick Figure Dance Company 3. The Disco Dance Floor 4. Smilie-O-Mat 5. The Smilie-O-Mat Controller 6. Fly to the Moon 7. The Neon Globe 8. Logfile Geo-visualizer 9. From Virtual to Real Index

Connecting your Arduino


Say hello to your Arduino. The first task of our current mission is to write a sketch that runs on Arduino and reads the value of a variable resistor. Since this is a book about Processing, we are going to write a Processing sketch that receives the resistor values from our Arduino board and prints the value.

Prepare for Lift Off

In this task, we are going to write code that runs on Arduino, so we need the Arduino IDE installed. You can download it from www.arduino.cc and install it by unzipping the package that matches your operating system.

Engage Thrusters

Let's hook up our Arduino:

  1. The first thing we need to do for this task is to build a little circuit, so take one of your variable resistors and hook it up to the solderless breadboard like in the following diagram:

  2. Now connect a red wire from the 5V pin of your Arduino board to one of the outer leads of our resistor.

  3. The middle pin of the resistor gets connected to the pin labeled ANALOG IN 0 on your Arduino board.

  4. Connect...

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