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Mobile Development with .NET

You're reading from   Mobile Development with .NET Build cross-platform mobile applications with Xamarin.Forms 5 and ASP.NET Core 5

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Product type Paperback
Published in Apr 2021
Publisher Packt
ISBN-13 9781800204690
Length 572 pages
Edition 2nd Edition
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Author (1):
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Can Bilgin Can Bilgin
Author Profile Icon Can Bilgin
Can Bilgin
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Table of Contents (25) Chapters Close

Preface 1. Section 1: Understanding .NET
2. Chapter 1: Getting Started with .NET 5.0 FREE CHAPTER 3. Chapter 2: Defining Xamarin, Mono, and .NET Standard 4. Chapter 3: Developing with Universal Windows Platform 5. Section 2: Xamarin and Xamarin.Forms
6. Chapter 4: Developing Mobile Applications with Xamarin 7. Chapter 5: UI Development with Xamarin 8. Chapter 6: Customizing Xamarin.Forms 9. Section 3: Azure Cloud Services
10. Chapter 7: Azure Services for Mobile Applications 11. Chapter 8: Creating a Datastore with Cosmos DB 12. Chapter 9: Creating Microservices Azure App Services 13. Chapter 10: Using .NET Core for Azure Serverless 14. Section 4: Advanced Mobile Development
15. Chapter 11: Fluid Applications with Asynchronous Patterns 16. Chapter 12: Managing Application Data 17. Chapter 13: Engaging Users with Notifications and the Graph API 18. Section 5: Application Life Cycle Management
19. Chapter 14: Azure DevOps and Visual Studio App Center 20. Chapter 15: Application Telemetry with Application Insights 21. Chapter 16: Automated Testing 22. Chapter 17: Deploying Azure Modules 23. Chapter 18: CI/CD with Azure DevOps 24. Other Books You May Enjoy

Creating your First Xamarin Application

The project that we created in the previous section used the Xamarin.Forms UI rendering. While this can be the most efficient way to implement a cross-platform application, in some cases, you might need to implement a very platform-specific application (this includes many platform APIs and specialized UI components). In these types of situations, you can resort to creating a classic Xamarin.iOS and/or Xamarin.Android application. Let's implement the calculator application for both.

Xamarin on Android – Mono Droid

We will start our implementation with Xamain.Android. The application will use a single view with a standard calculator layout, and we will try to reuse the calculator logic from the console calculator we created in the previous chapter. Without further ado, let's start creating our application:

  1. For the Android application, we will add a new project to our calculator solution...
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