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Mastering Rust

You're reading from   Mastering Rust Learn about memory safety, type system, concurrency, and the new features of Rust 2018 edition

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Product type Paperback
Published in Jan 2019
Publisher Packt
ISBN-13 9781789346572
Length 554 pages
Edition 2nd Edition
Languages
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Authors (2):
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Vesa Kaihlavirta Vesa Kaihlavirta
Author Profile Icon Vesa Kaihlavirta
Vesa Kaihlavirta
Rahul Sharma Rahul Sharma
Author Profile Icon Rahul Sharma
Rahul Sharma
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Table of Contents (19) Chapters Close

Preface 1. Getting Started with Rust FREE CHAPTER 2. Managing Projects with Cargo 3. Tests, Documentation, and Benchmarks 4. Types, Generics, and Traits 5. Memory Management and Safety 6. Error Handling 7. Advanced Concepts 8. Concurrency 9. Metaprogramming with Macros 10. Unsafe Rust and Foreign Function Interfaces 11. Logging 12. Network Programming in Rust 13. Building Web Applications with Rust 14. Interacting with Databases in Rust 15. Rust on the Web with WebAssembly 16. Building Desktop Applications with Rust 17. Debugging 18. Other Books You May Enjoy

Introduction to GUI development

"In programming, the hard part isn't about solving problems, but deciding what problems to solve."

– Paul Graham

The advent of GUI-based software started with GUI operating systems. The first GUI operating system was the Alto Executive, which ran on the Xerox Alto computer that was developed in 1973. Since then, many operating systems followed suit and came with their own GUI-based interface. Today, the most famous GUI-based operating systems are macOS, Windows, and Linux-based distributions such as Ubuntu and KDE. With users interacting with the OS via a visual point and click interface, demand for GUI-based applications increased and a lot of software started shipping with GUIs to provide users with a visual way of interacting with their software, similar to how they do with their OS. But the early days of GUI development...

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