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Mastering Malware Analysis

You're reading from   Mastering Malware Analysis A malware analyst's practical guide to combating malicious software, APT, cybercrime, and IoT attacks

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Product type Paperback
Published in Sep 2022
Publisher Packt
ISBN-13 9781803240244
Length 572 pages
Edition 2nd Edition
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Authors (2):
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Amr Thabet Amr Thabet
Author Profile Icon Amr Thabet
Amr Thabet
Alexey Kleymenov Alexey Kleymenov
Author Profile Icon Alexey Kleymenov
Alexey Kleymenov
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Toc

Table of Contents (20) Chapters Close

Preface 1. Part 1 Fundamental Theory
2. Chapter 1: Cybercrime, APT Attacks, and Research Strategies FREE CHAPTER 3. Chapter 2: A Crash Course in Assembly and Programming Basics 4. Part 2 Diving Deep into Windows Malware
5. Chapter 3: Basic Static and Dynamic Analysis for x86/x64 6. Chapter 4: Unpacking, Decryption, and Deobfuscation 7. Chapter 5: Inspecting Process Injection and API Hooking 8. Chapter 6: Bypassing Anti-Reverse Engineering Techniques 9. Chapter 7: Understanding Kernel-Mode Rootkits 10. Part 3 Examining Cross-Platform and Bytecode-Based Malware
11. Chapter 8: Handling Exploits and Shellcode 12. Chapter 9: Reversing Bytecode Languages – .NET, Java, and More 13. Chapter 10: Scripts and Macros – Reversing, Deobfuscation, and Debugging 14. Part 4 Looking into IoT and Other Platforms
15. Chapter 11: Dissecting Linux and IoT Malware 16. Chapter 12: Introduction to macOS and iOS Threats 17. Chapter 13: Analyzing Android Malware Samples 18. Index 19. Other Books You May Enjoy

Handling the evasion of debugger breakpoints

Another way to detect debuggers or evade them is to detect their breakpoints. Whether they are software breakpoints (such as INT3), hardware breakpoints, single-step breakpoints (trap flag), or memory breakpoints, malware can detect them and possibly remove them to escape reverse engineer control.

Detecting software breakpoints (INT3)

This type of breakpoint is the easiest to use and the easiest to detect. As we stated in Chapter 2, A Crash Course in Assembly and Programming Basics, this breakpoint modifies the instruction bytes by replacing the first byte with 0xCC (the INT3 instruction), which creates an exception (an error) that gets delivered to the debugger to handle.

Since it modifies the code in memory, it’s easy to scan the code section in memory for the INT3 byte. A simple scan will look like this:

Figure 6.3 – A simple INT3 scan

The only drawback of this approach is that some C++...

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