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LLVM Techniques, Tips, and Best Practices Clang and Middle-End Libraries

You're reading from   LLVM Techniques, Tips, and Best Practices Clang and Middle-End Libraries Design powerful and reliable compilers using the latest libraries and tools from LLVM

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Product type Paperback
Published in Apr 2021
Publisher Packt
ISBN-13 9781838824952
Length 370 pages
Edition 1st Edition
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Author (1):
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Min-Yih Hsu Min-Yih Hsu
Author Profile Icon Min-Yih Hsu
Min-Yih Hsu
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Table of Contents (18) Chapters Close

Preface 1. Section 1: Build System and LLVM-Specific Tooling
2. Chapter 1: Saving Resources When Building LLVM FREE CHAPTER 3. Chapter 2: Exploring LLVM's Build System Features 4. Chapter 3: Testing with LLVM LIT 5. Chapter 4: TableGen Development 6. Section 2: Frontend Development
7. Chapter 5: Exploring Clang's Architecture 8. Chapter 6: Extending the Preprocessor 9. Chapter 7: Handling AST 10. Chapter 8: Working with Compiler Flags and Toolchains 11. Section 3: "Middle-End" Development
12. Chapter 9: Working with PassManager and AnalysisManager 13. Chapter 10: Processing LLVM IR 14. Chapter 11: Gearing Up with Support Utilities 15. Chapter 12: Learning LLVM IR Instrumentation 16. Assessments 17. Other Books You May Enjoy

Working with loops

So far, we have learned about several IR units such as modules, functions, basic blocks, and instructions. We have also learned about some logical units such as CFG and call graphs. In this section, we are going to look at a more logical IR unit: a loop.

Loops are ubiquitous constructions that are heavily used by programmers. Not to mention that nearly every programming language contains this concept, too. A loop repeatedly executes a certain number of instructions multiple times, which, of course, saves programmers lots of effort from repeating that code by themselves. However, if the loop contains any inefficient code – for example, a time-consuming memory load that always delivers the same value – the performance slowdown will also be magnified by the number of iterations.

Therefore, it is the compiler's job to eliminate as many flaws as possible from a loop. In addition to removing suboptimal code from loops, since loops are on the critical...

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