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Learning Javascript Robotics

You're reading from   Learning Javascript Robotics Design, build, and program your own remarkable robots with JavaScript and open source hardware

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Product type Paperback
Published in Nov 2015
Publisher
ISBN-13 9781785883347
Length 160 pages
Edition 1st Edition
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Author (1):
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Kassandra Perch Kassandra Perch
Author Profile Icon Kassandra Perch
Kassandra Perch
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Table of Contents (11) Chapters Close

Preface 1. Getting Started with JS Robotics 2. Working with Johnny-Five FREE CHAPTER 3. Using Digital and PWM Output Pins 4. Using Specialized Output Devices 5. Using Input Devices and Sensors 6. Moving Your Bot 7. Advanced Movement with the Animation Library 8. Advanced Components – SPI, I2C, and Other Devices 9. Connecting NodeBots to the World, and Where to Go Next Index

What you'll need for this chapter

For the project in this chapter, you'll need your board, a USB cable, and a few inputs and sensors.

First, you'll want a button. You can find these aplenty in most starter kits, but you can also buy them separately. We're going to consider a button with a four-prong design, as shown in the following screenshot:

What you'll need for this chapter

A common push button for robotics projects

However, a design with two prongs is fine too—four-prong buttons still represent two sides of the button, so you can replicate these with two-prong designs.

You'll also need a rotating potentiometer—these are knobs that you twist to set a value, similar to the volume knob on a speaker. You'll want one that's breadboard-friendly with a three-prong design, as shown in the following screenshot:

What you'll need for this chapter

A basic rotating potentiometer

Tip

Please note that you may have access to a sliding potentiometer (one that looks like a sliding switch or similar to a dimmer switch) or some...

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