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jQuery Game Development Essentials

You're reading from   jQuery Game Development Essentials Learn how to make fun and addictive multi-platform games using jQuery with this book and ebook.

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Product type Paperback
Published in Apr 2013
Publisher Packt
ISBN-13 9781849695060
Length 244 pages
Edition 1st Edition
Languages
Tools
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Author (1):
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Selim Arsever Selim Arsever
Author Profile Icon Selim Arsever
Selim Arsever
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Table of Contents (17) Chapters Close

jQuery Game Development Essentials
Credits
About the Author
About the Reviewer
www.PacktPub.com
Preface
1. jQuery for Games 2. Creating Our First Game FREE CHAPTER 3. Better, Faster, but not Harder 4. Looking Sideways 5. Putting Things into Perspective 6. Adding Levels to Your Games 7. Making a Multiplayer Game 8. Let's Get Social 9. Making Your Game Mobile 10. Making Some Noise Index

Integrating our game with the springboard


There is a very elegant way to make your game run in fullscreen mode on iOS. With the proper configuration, we can make your game installable on the springboard. This will have several effects: the game will run without any browser UI element, and it will have an icon and a splash screen.

All this is done through setting a series of meta tags in the document header.

Making your game installable

To make your game installable you have to use the apple-mobile-web-app-capable meta tag in your document head with the value yes. Once this is done the player will be able to add the game to the springboard from Safari as shown in the following screenshot:

The code you should have in your header is as follows:

<meta name="apple-mobile-web-app-capable" content="yes" />

A web page installed this way will be run without any visible browser UI elements (also called Chrome). The following figure gives the name of all the UI elements:

Sadly, at the time of writing...

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