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Java Projects

You're reading from   Java Projects Learn the fundamentals of Java 11 programming by building industry grade practical projects

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Product type Paperback
Published in Aug 2018
Publisher Packt
ISBN-13 9781789131895
Length 524 pages
Edition 2nd Edition
Languages
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Author (1):
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Peter Verhas Peter Verhas
Author Profile Icon Peter Verhas
Peter Verhas
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Table of Contents (12) Chapters Close

Preface 1. Getting Started with Java 11 FREE CHAPTER 2. The First Real Java Program - Sorting Names 3. Optimizing the Sort - Making Code Professional 4. Mastermind - Creating a Game 5. Extending the Game - Run Parallel, Run Faster 6. Making Our Game Professional - Do it as a Web App 7. Building a Commercial Web Application Using REST 8. Extending Our E-Commerce Application 9. Building an Accounting Application Using Reactive Programming 10. Finalizing Java Knowledge to a Professional Level 11. Other Books You May Enjoy

Building an Accounting Application Using Reactive Programming

In this chapter, we will develop a sample program that does the inventory management part of the company we created the order handling code for. Do not expect a fully developed, ready-to-use, professional application. Also, do not expect that we will get into the details of accounting and bookkeeping. That is not our aim. We will focus more on the programming technique in question—reactive programming. Sorry, pals; I know that bookkeeping and accounting are fun, but this is not the book for those topics.

Reactive programming is an old (well, what is old in computer science?) approach that has come recently to Java. Java 9 was the first release that supports some of the aspects of reactive programming in the standard JDK. To sum it up in one sentence, reactive programming is about focusing more on how the data...

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