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HTML5 Web Application Development By Example : Beginner's guide

You're reading from   HTML5 Web Application Development By Example : Beginner's guide Learn how to write rich, interactive web applications using HTML5 and CSS3 through real-world examples. In a world of proliferating platforms and devices, being able to create your own ‚Äúgo-anywhere‚Äù applications gives you a significant advantage.

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Product type Paperback
Published in Jun 2013
Publisher Packt
ISBN-13 9781849695947
Length 276 pages
Edition 1st Edition
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Author (1):
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Jody Gustafson Jody Gustafson
Author Profile Icon Jody Gustafson
Jody Gustafson
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Table of Contents (13) Chapters Close

Preface 1. The Task at Hand FREE CHAPTER 2. Let's Get Stylish 3. The Devil is in the Details 4. A Blank Canvas 5. Not So Blank Canvas 6. Piano Man 7. Piano Hero 8. A Change in the Weather 9. Web Workers Unite 10. Releasing an App into the Wild A. Pop Quiz Answers Index

Adding effects


Now let's add some effects to the effects menu. The first one we will implement is a color inverter. It will take the image in the canvas and invert the colors so the image looks like an old film negative (remember those?). We can do this by iterating over every pixel in the image and inverting their colors.

You can get the pixels from the canvas using the context's getImageData() method. It gets the pixels for a rectangular area of the canvas. You pass it the position and size of the area:

var data = context.getImageData(0, 0, width, height);

The getImageData() method returns an array of bytes, four for each pixel, that represent each pixel's color. The first byte is the red amount, second is the green amount, third is the blue amount, and fourth is the alpha amount. All values are from 0 to 255. The total number of bytes in the array is 4 * width * height.

After you get the image data, you can access and change any value in the array that you want. Note that this will only change...

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