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haXe 2 Beginner's Guide

You're reading from   haXe 2 Beginner's Guide Develop exciting applications with this multi-platform programming language

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Product type Paperback
Published in Jul 2011
Publisher
ISBN-13 9781849512565
Length 288 pages
Edition Edition
Languages
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Toc

Table of Contents (21) Chapters Close

haxe 2
Credits
Foreword
About the Author
About the Reviewers
www.PacktPub.com
Preface
1. Getting to know haXe FREE CHAPTER 2. Basic Syntax and Branching 3. Being Cross-platform with haXe 4. Understanding Types 5. The Dynamic Type and Properties 6. Using and Writing Interfaces, Typedefs, and Enums 7. Communication Between haXe Programs 8. Accessing Databases 9. Templating 10. Interfacing with the Target Platform 11. A Dynamic Website Using JavaScript 12. Creating a Game with haXe and Flash Pop Quiz Answers Index

Chapter 2. Basic Syntax and Branching

Basic constructs and making decisions.

In this chapter, we will learn about basic haXe constructs and pieces that make a program. We will also learn about branching (those are indeed constructs too), so that your program can make decisions and choose different paths according to conditions.

In fact, this chapter is one of the most important to get you started because it will teach you how to tell a haXe program what to do.

In this second chapter, we are going to learn quite a lot of things. The great thing is that after this chapter, you will have the knowledge to create programs that won't always do the same things. You will know about all haXe constructs too and therefore, should be able to have fun with haXe.

In this chapter, we will:

  • Learn about modules, packages, and classes

  • Learn about constants

  • Talk about binary and unary operators

  • Learn what blocks are and their particularities

  • Learn about variables and scope

  • Talk about how to access fields and call methods...

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