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Hands-On High Performance with Go

You're reading from   Hands-On High Performance with Go Boost and optimize the performance of your Golang applications at scale with resilience

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Product type Paperback
Published in Mar 2020
Publisher Packt
ISBN-13 9781789805789
Length 406 pages
Edition 1st Edition
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Author (1):
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Bob Strecansky Bob Strecansky
Author Profile Icon Bob Strecansky
Bob Strecansky
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Table of Contents (20) Chapters Close

Preface 1. Section 1: Learning about Performance in Go
2. Introduction to Performance in Go FREE CHAPTER 3. Data Structures and Algorithms 4. Understanding Concurrency 5. STL Algorithm Equivalents in Go 6. Matrix and Vector Computation in Go 7. Section 2: Applying Performance Concepts in Go
8. Composing Readable Go Code 9. Template Programming in Go 10. Memory Management in Go 11. GPU Parallelization in Go 12. Compile Time Evaluations in Go 13. Section 3: Deploying, Monitoring, and Iterating on Go Programs with Performance in Mind
14. Building and Deploying Go Code 15. Profiling Go Code 16. Tracing Go Code 17. Clusters and Job Queues 18. Comparing Code Quality Across Versions 19. Other Books You May Enjoy

Comprehending methods in Go

Methods in Go are functions that have a special type, called a receiver, that sits between the function keyword and the method name associated with the keyword. Go doesn't have classes in the same manner that other programming languages do . Structs are often used in conjunction with methods in order to bundle data and its corresponding methods in a similar fashion to how classes are constructed in other languages. As we instantiate a new method, we can add struct values in order to enrich the function call.

We can instantiate a structure and a method as follows:

package main
import "fmt"
type User struct {
uid int
name string
email string
phone string
}

func (u User) displayEmail() {
fmt.Printf("User %d Email: %s\n", u.uid, u.email)
}

After this has been done, we can then use this struct and method to display information...

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