Search icon CANCEL
Subscription
0
Cart icon
Your Cart (0 item)
Close icon
You have no products in your basket yet
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
Getting Started with Unity 5

You're reading from   Getting Started with Unity 5 Leverage the power of Unity 5 to create amazing 3D games

Arrow left icon
Product type Paperback
Published in May 2015
Publisher
ISBN-13 9781784398316
Length 184 pages
Edition 1st Edition
Tools
Arrow right icon
Author (1):
Arrow left icon
Dr. Edward Lavieri Jr. Dr. Edward Lavieri Jr.
Author Profile Icon Dr. Edward Lavieri Jr.
Dr. Edward Lavieri Jr.
Arrow right icon
View More author details
Toc

Preface

With the pervasiveness of games and the use of gamification in nearly every industry, the desire to discover how to use state of the art development software has never been so great. There is an increasing number of software tools available to help developers create amazing games for consoles, the Web, desktop computers, and mobile devices. Game engines are among the most powerful of these tools available. The Unity 3D game engine is one of the elite game engines. It has been used to create popular 2D and 3D games by large game studios and indie developers. With a free version available, and the release of Unity 5, the time has never been better to start using Unity.

Getting Started with Unity 5 covers one of the most popular game engines available. This book will guide you through the entire process of creating a 3D game, from downloading the Unity game engine to publishing your game. You will enjoy having complete coverage of exciting topics including player-controlled characters and animation. Whether you are just getting started as a game developer or have experience with Unity or other game engines, this book will provide you with a guided tour of developing games with Unity 5. With clear explanations, tips, and ample screenshots, you will be provided with detailed steps to develop your game.

This book takes a practice hands-on approach to learning Unity 5. As you progress through each chapter, you will build a 3D interactive game called Little Farmer Colt. As you create the game, you'll learn key features of Unity 5 including creating a game environment, animating characters, scripting, and more. All meshes, models, textures, animations, and other assets are available on the book's website.

By the time you complete the lessons in this book, you'll have full confidence to start using Unity 5 to create your own games.

lock icon The rest of the chapter is locked
Next Section arrow right
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at $19.99/month. Cancel anytime
Banner background image