Physicalized entity type details
There are a number of parameters, actions, and statuses for the default physicalized entity implementation. We have listed a selection of their most commonly used types:
Common parameters
pe_params_pos: This is used to set the position and orientation of the physical entity.
pe_params_bbox: This allows forcing an entity's bounding box to a specific value, or querying it when used with
GetParams
, as well as querying intersections.pe_params_outer_entity: This allows specifying an outer physical entity. Collisions with the outer entity will be ignored if they occur within the bounding box of it.
pe_simulation_params: This sets simulation parameters for compatible entities.
Common actions
pe_action_impulse: This applies a one-time impulse to the entity.
pe_action_add_constraint: This is used to add a constraint between two physical entities. For example, an ignore constraint could be used to make a ghost walk through walls.
pe_action_set_velocity: This is used to force...